103 RulesLeadership Series
Leadership Series / Book 06

103 Rules forLeading Engineers

You do not need to be the smartest person in the room.

By Andy Edwards

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103 Rules for Leading Engineers cover103 Rules / Leadership Series / 06
About this book

You were promoted for being a very good engineer, and now the hardest problem on the team is how much of it depends on you: the designs waiting for your approval, the incidents that end with your phone ringing, and the system only you would dare to change.

103 Rules for Leading Engineers is for engineering managers, technical leads and heads of engineering who are answerable for how software gets built, released and run. In short, direct chapters it covers technical direction, architecture, code review, testing, releases, reliability, incidents, security and data, developer productivity, and working with coding assistants without losing your judgement. Again and again, it asks you to find out whether the things your team believes about its systems are true, before a customer finds out for you.

Who it's for

Written for
your part of the job.

Engineering managers, technical leads and heads of software engineering.

What's inside

Ten parts of the job.

  1. Setting the technical direction
  2. Choosing architecture without building a cathedral
  3. Keeping code changeable
  4. Building and testing with useful evidence
  5. Releasing changes without crossing your fingers
  6. Engineering reliability around what users need
  7. Handling incidents and learning from them
  8. Building security and data care into engineering
  9. Productivity without surveillance
  10. Keeping judgement when technology changes